Mythical Games’ FIFA Rivals Hits 1M Downloads, Accelerating Web3 Gaming Revolution

- Mythical’s success, according to industry observers, is representative of Web3 gaming’s evolution from a fringe experiment to a real commercial force.
- FIFA Rivals has already seen 5 million matches played and 16 million goals scored globally.
In only 46 days after its June 12 debut, FIFA Rivals, Mythical Games’ first FIFA-licensed Web3 mobile game, has become the studio’s third game to reach one million downloads. Powered by non-fungible digital player cards and built on Mythical’s Polkadot-based Mythos chain, FIFA Rivals has already seen 5 million matches played and 16 million goals scored globally.
Additionally, it averages over 347,800 goals per day. From São Paulo’s winding alleys to Mumbai’s busy suburbs and Johannesburg’s townships, fans are finding that blockchain is a bridge rather than a barrier, bringing soccer fans from all continents together without the need for laborious sign-up processes or wallet-funding obstacles.
This historic event comes after the overwhelming success of NFL Rivals, the first officially NFL-licensed mobile game outside of EA’s Madden franchise, which was released by Mythical in April 2023. NFL Rivals has hosted more than 15 million matches to far, surpassing five million installations overall, and topped one million downloads in less than two months. Collectively, these “Rivals” titles signify about seven million people who are actively participating on-chain.
FIFA Rivals was created by Mythical Games so that anybody may start playing right away without worrying about cryptocurrency wallets, hidden gas fees, or a challenging learning curve. As they enjoy their favorite arcade-style gaming, players immediately experience the advantages of genuine digital ownership, purchasing, selling, and upgrading player cards with actual value.
The Mythos ecosystem, which powers these games, has handled more than $650 million in player-to-player transactions across Mythical’s marketplace since acquiring DMarket in 2023 and switching from Ethereum to Polkadot for quicker, less expensive trades. Unlike typical in-game transactions, each card—from “Common” young prospects to “Legendary” stars—carries demonstrable rarity on-chain, allowing actual scarcity and a secondary market that operates around-the-clock.
FIFA Rivals regularly receives tens of thousands of installations every day, and community participation is skyrocketing: weekly live events, PvP matches, and a burgeoning esports sector already provide cash-prize competitions. New stadium surroundings, more club and cooperative modes, and cross-chain NFT interoperability are all on Mythical’s plan for the next quarter. This will let fans to display their digital collections in partner games across the larger Polkadot ecosystem.
Mythical’s success, according to industry observers, is representative of Web3 gaming’s evolution from a fringe experiment to a real commercial force. Blockchain may improve the user experience rather than make it more difficult, as shown by FIFA Rivals. The potential audience increases dramatically when players concentrate on the enjoyment and social rivalry rather than the underlying technology.
Mythical Games is in a good position to grow its portfolio since NFL and FIFA are already shown that Web3 and big sports licenses can coexist on mobile devices. Future games include “Nitro Nation World Tour,” a drag-racing experience with completely configurable, licensed automobiles, and “Pudgy Party,” a family-friendly party game co-developed with Pudgy Penguins.
Every new release may soon be competing for its own download milestones, if the last two years give any indication. FIFA Rivals’ most recent milestone is more than just a figure to soccer fans and blockchain aficionados; it’s a hint that gaming will become a global, interoperable, player-owned industry in the future.